12/21/2023 0 Comments Battle for wesnoth star wars![]() Follow young Maat of Hiera'Shirsha and Prince Abhai of Garet-Desh in the war that set the stage for one of the greatest upheavals Irdya has ever witnessed. Before the song of Myra, the odyssey of Akhen Wadjet and the aria of Tenma Yozora, there was the song of the winds that echoed in the mountains and halls at the heart of the Great Continent. When a small village is beset by troubles, its fate rests in the hands of a young woodsman and the animals he befriends.Įvery era has its heroes and heroines. Note: (vultraz) Long, very enjoyable campaign with great story. ![]() Length: 3 episodes of 13 scenarios each, some of which are multi-part Faction Descriptions: Describe your individual factions here.īattle for Wesnoth 1.14.x Campaigns After the Stormįollow the journey of Galas and his band following the events of Invasion from the Unknown.see the list of statuses in the campaign blueprint.Forum: Links to the feedback and development threads at.Custom units: Link to the unit tree for cases that don't feel sufficiently described by Faction / Era entry.Faction/Era: Era for the whole campaign and more specifically the faction or unit composition you field.Minigames = there are puzzles and minigames in the campaign that significantly differ from standard Wesnoth gameplay.Boss battle = the challenge is to defeat a single powerful enemy unit.terrain modification, alternative resources Large Battle = large number of units on the battlefield, sizely maps.Survival = being exposed to changing, spawning enemies while remaining on the same map.RPG = role playing game elements such as talking with non-player-characters, item collection, dependency on a party of very few adventurers without or limited recruits.Dungeon = long and narrow tunnels (not every underground scenario is a dungeon, a dungeon isn't necessarily underground).Skirmish = small to medium sized armies, your standard Wesnoth gameplay.If you don't know which style is the campaign you are listing, don't write this. Please note: Many campaigns will feature more than one style. Please note: If you didn't play the campaign, write the difficulty written on the add-ons server. Unbalanced = If you can't beat the hard mode, it isn't necessarily unbalanced, but if the difficulty changes erratically from one scenario to the next and only people using the debug mode have seen the final, then it is.Please note: Often campaigns introducing new mechanics are listed as expert level on the add-on server, here difficulty means the raw difficulty after the mechanics are understood. Version campaign version on the add-ons server.Finished = Completely written, minimal to no bugs, slight balance issues possible.Complete = Completely written, but buggy as well as potential balance issues.Incomplete = Partially written, no progress.Maintainer: if not maintained by the author anymore.When adding a campaign to the list, please place it in its alphabetically sorted location, ignoring any initial article ("A", "An", or "The"). If you are looking for even more campaigns, please see the links in at the bottom of this page. (You should probably also wait until the end of May 2018 before assuming that a maintainer isn't already porting to 1.14). There are archived versions of this page for 1.10 and 1.12.įor content creators who loved an add-on that hasn't been added to 1.14 yet, and are wondering about taking it over, please ensure that its entry on the older (1.12 or 1.10) wiki page is up to date, add a link to the add-on's feedback thread in the forums, and generally do the tidy-up that doesn't need you to start changing the campaign, and then ask the old maintainer. This list covers add-ons for the latest (1.14) release of Wesnoth. Feel free to edit this guide, it is a wiki. It provides unfamiliar players with detailed information about campaigns (including story, completion, difficulty and playing style) as well as detailed information about eras. This is a guide to the current user-made content for players.
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